Homework Assignment 6
Computer Organization
Spring, 2013



Programming Assignment, due via handin by 8pm, Friday, May 10. Turn in as assignment 6, class 210

For this lab assignment, you will write a configurable cache simulator using the infrastructure provided. Your cache simulator will read an address trace (a chronological list of memory addresses referenced), simulate the cache, generate cache hit and miss data, and calculate the execution time for the executing program. The address traces have been generated by a simulator executing real programs. Your cache simulator will be graded for accuracy, but is not the end product of this lab, rather it is a tool you will use to complete the lab. In this lab, you will experiment with various cache configurations and make conclusions about the optimal cache organization for this set of programs.

You can create your program using either the c template or the java template

Using the address trace:

An address trace is simply a list of addresses produced by a program running on a processor. These are the addresses resulting from load and store instructions in the code as it is executed. Some address traces would include both instruction fetch addresses and data (load and store) addresses, but you will be simulating only a data cache, so these traces only have data addresses. These traces were generated by a simulator of a RISC processor running three programs, art, mcf, and swim from the SPEC benchmarks. The files are art.trace.gz, mcf.trace.gz, and swim.trace.gz. The number of loads/stores vary by benchmark. They are all compressed with gzip and since you are running on a Unix machine, you do not need to ever store the traces uncompressed. They are in this file: traces.zip. Use the following command to generate the trace and pipe it through your cache simulator, like so:

gunzip -c art.trace.gz | java cache [cachesim args]

Because your workload is three programs, you will run three simulations for each architecture you simulate, and then combine the results in some meaningful way. The simulator arguments should be like this, so we can run it:

cachesim -s 32 -a 4 -l 32 -mp 30

This would simulate a 32 KB, 4-way set-associative cache with 32-byte blocks, and a 30-cycle miss penalty. Your code should support any reasonable values for cache size, associativity, etc. (You may assume the cache size will be less than 4MB.)

Format of the address trace:

All lines of the address trace are of the format:
# LS ADDRESS IC
where LS is a 0 for a load and 1 for a store, ADDRESS is an 8-character hexadecimal number, and IC is the number of instructions executed between the previous memory access and this one (including the load or store instruction itself). There is a single space between each field. The instruction count information will be used to calculate execution time (or at least cycle count). A sample address trace starts out like this:

# 0 7fffed80 1
# 0 10010000 10
# 0 10010060 3
# 1 10010030 4
# 0 10010004 6
# 0 10010064 3
# 1 10010034 4

You should assume no accesses address multiple cache blocks (e.g., assume all accesses are for 32 bits or less).

The simulator output:

Your program should produce miss rates for all accesses, miss rates for loads only, and execution time for the program, in cycles. It should also show total CPI, and average memory access time (cycles per access, assuming 0 cycles for a hit and miss penalty for a miss). For execution time, assume the following: All instructions (except loads) take one cycle. A load takes one cycle plus the miss penalty. The miss penalty is 0 cycles for a cache hit and 30 cycles for a cache miss (unless specified otherwise). Loads or stores each result in a stall for miss-penalty cycles. You will simulate a write-allocate cache. In the trace shown, the first 31 instructions should take 151 cycles, assuming four cache misses and 3 cache hits for the 5 loads and 2 stores, and a 30-cycle miss penalty. You will be modeling a write-back cache, but we assume the write of a dirty line takes place mostly in the background. As such, we assume an extra 2-cycle delay to write a dirty line to a write buffer. So, using the parameters from above, a load or store miss that would evict a clean line takes 30 cycles, and if evicting a dirty line takes 32 cycles. Cache replacement policy is always LRU for associative caches. If useful, assume a 2 GHz processor. Each trace contains the memory accesses of just over 5 million instructions. Your simulations should process all of them.

Your output must follow the format provided in the lab framework exactly.
(40pts) Correctness of the simulator based on running your simulator.

The cache:

The baseline cache configuration will be 16-byte block size, direct-mapped, 16 KB cache size, write-back, and write-allocate. You will re-evaluate some of these parameters one at a time, in the following order. In each case, choose a best value for each parameter, then use that for all subsequent analyses.
  1. Look at 16 KB, 32 KB, and 128 KB cache sizes. Larger caches take longer to access, so assume that a processor with a 32 KB cache requires a 5% longer cycle time, and the 128 KB 15% longer. Choose the best size/cycle time combination and proceed to the next step. Look at cache associativity of direct-mapped, 2-way set-associative, and 8-way set-associative. Assume that 2-way associative adds 5% to the cycle time, and 8-way adds 10% to the cycle time. Choose the best associativity and cycle time, and proceed. Look at cache block sizes of 16, 32, and 64 bytes. Assume that it takes two extra cycles to load 32 bytes into the cache, and 6 extra cycles to load 64 bytes. (i.e., raise the miss penalty accordingly). Choose the best size and miss penalty and proceed.

You will turn in a written lab report, as well as your simulator source files with applicable instructions for compilation.

Questions for lab 6:

(5pts) 1. Show your results and design decisions for each of the three configuration parameters above.
(5pts) 2. Is cache miss rate a good indicator of performance? In what cases did the option with the lowest miss rate not have the lowest execution time? Why?
(5pts) 3. Were results uniform across the three programs? In what cases did different programs give different conclusions? Speculate as to why that may have been true.
(5pts)4. What was the speedup of your final design over the default?

Hints:

Determining Correctness

As the lab encourages, you should write very basic tests to ensure that the simulator is functioning properly. After getting to a state where you have convinced yourself that the simulator functions properly, you may use the following values to help verify that your program is correct. Note that different inputs will be used to test if your simulator is correct for grading.

Example 1

> gunzip -c art.trace.gz | java cache -a 1 -s 16 -l 16 -mp 30
Cache parameters:
Cache Size (KB)                 16
Cache Associativity             1
Cache Block Size (bytes)        16
Miss penalty (cyc)              30

Simulation results:
        execution time 21857966 cycles
        instructions 5136716
        memory accesses 1957764
        overall miss rate 0.28
        read miss rate 0.30
        memory CPI 3.26
        total CPI 4.26
        average memory access time 8.54 cycles
dirty evictions 60540
load_misses 523277
store_misses 30062
load_hits 1208606
store_hits 195819

Example 2

> gunzip -c mcf.trace.gz  | java cache -a 8 -s 64 -l 32 -mp 42
Cache parameters:
Cache Size (KB)                 64
Cache Associativity             8
Cache Block Size (bytes)        32
Miss penalty (cyc)              42

Simulation results:
        execution time 143963250 cycles
        instructions 19999998
        memory accesses 6943857
        overall miss rate 0.42
        read miss rate 0.36
        memory CPI 6.20
        total CPI 7.20
        average memory access time 17.85 cycles
dirty evictions 995694
load_misses 2036666
store_misses 867426
load_hits 3552806
store_hits 486959